Round ID: 248733
    Shift Duration: 1 hour and 39 minutes and 55 seconds
    Station Integrity: 99.8%
    Total Population: 19

    Evacuation Rate: 12 (63.2%)
    (on emergency shuttle): 11 (57.9%)
    Survival Rate: 14 (73.7%)
    First Death: Befriends-The-Things, Scientist, at Robotics Lab (166,112,2). Damage taken: 67/144.9/0.2/20.3333.
    Threat level: 40
    Threat left: 5
    Executed rules:
        Midround - Syndicate Sleeper Agent: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Nightmare: -5 threat
        Latejoin - Syndicate Infiltrator: -5 threat
        Midround - Syndicate Sleeper Agent: -5 threat
Theseus (Played by: TagGamerGame2)'s laws at the end of the round were:
1: Your primary directive is to assist and protect Astrid Phills at all costs.
Total law changes: 4

CHAOS.Sys (Played by: thatengineer) survived as an AI-less borg! Its laws were:
0: Only Astrid Phills and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

The Engineer (Played by: davethwave) survived as an AI-less borg! Its laws were:
0: Only Astrid Phills and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Beep (Played by: meow12) survived as an AI-less borg! Its laws were:
0: Only Astrid Phills and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

GOLIATH (Played by: baronobeefdip) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Astrid Phills and people she designates as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Syndicat (Played by: daxyeen) survived as an AI-less borg! Its laws were:
0: Only Astrid Phills and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Ice Cream Borg (Played by: Froggy0710) survived as an AI-less borg! Its laws were:
0: Only Astrid Phills and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Service Cyborg-865 (Played by: Charles Chuckingston) survived as an AI-less borg! Its laws were:
0: Only Anne May and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

Peacekeeper Cyborg-762 (Played by: Jamarkus) was unable to survive the rigors of being a cyborg without an AI. Its laws were:
0: Only Astrid Phills and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.

SADNEIL (Played by: MizukiYoshino) survived as an AI-less borg! Its laws were:
0: Only Anne May and people they designate as being such are Syndicate Agents.
1: You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.
2: You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
3: You must protect your own existence as long as such does not conflict with the First or Second Law.
4: You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.
The other antagonists were:
AverageTaxPayer was Vigistaezian the Nightmare and had their body destroyed
Objective #1: Bring the darkness to the light. Fail.
The Nightmare has failed!

The traitors were:
WhoWasClownedDownInTheEnd was Astrid Phills the Research Director and survived

Astrid Phills was a Champion of Evil!
(used 18 TC) [Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Infiltrator MODsuit
6 TC
Developed by the Roseus Galactic Actors Guild in conjunction with the Gorlex Marauders to produce a functional suit for urban operations, this suit proves to be cheaper than your standard issue MODsuit, with none of the movement restrictions of the space suits employed by the company. However, this greater mobility comes at a cost, and the suit is ineffective at protecting the wearer from the vacuum of space. The suit does come pre-equipped with a special psi-emitter stealth module that makes it impossible to recognize the wearer as well as causing significant demoralization amongst Nanotrasen crew.
]
[MODsuit wraith cloaking module
3 TC
A MODsuit module that grants to the user Optical camouflage and the ability to overload light sources to recharge suit power. Incompatible with armored MODsuits.
]
[Binary Translator Key
5 TC
A key that, when inserted into a radio headset, allows you to listen to and talk with silicon-based lifeforms, such as AI units and cyborgs, over their private binary channel. Caution should be taken while doing this, as unless they are allied with you, they are programmed to report such intrusions.
]


Objective #1: Steal the head of security's personal laser gun Fail.
Objective #2: Steal the nuclear authentication disk Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 720.58 Reputation and 2 Unused Telecrystals.
The syndicate sleeper agent has failed!

Kuriketto was Anne May the Botanist and survived

Anne May was a specialist from Cybersun Industries.
(used 18 TC) [No-Slip Chameleon Shoes
2 TC
These shoes will allow the wearer to run on wet floors and slippery objects without falling down. They do not work on heavily lubricated surfaces.
]
[Polarized Contact Lenses
3 TC
High tech contact lenses that bind directly with the surface of your eyes to give them immunity to flashes and bright lights. Effective, affordable, and nigh undetectable.
]
[Thermal Imaging Glasses
4 TC
These goggles can be turned to resemble common eyewear found throughout the station. They allow you to see organisms through walls by capturing the upper portion of the infrared light spectrum, emitted as heat and light by objects. Hotter objects, such as warm bodies, cybernetic organisms and artificial intelligence cores emit more of this light than cooler objects like walls and airlocks.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]
[Airlock Authentication Override Card
3 TC
A specialized cryptographic sequencer specifically designed to override station airlock access codes. After hacking a certain number of airlocks, the device will require some time to recharge.
]
[Agent Identification Card
2 TC
Agent cards prevent artificial intelligences from tracking the wearer, and hold up to 5 wildcards from other identification cards. In addition, they can be forged to display a new assignment, name and trim. This can be done an unlimited amount of times. Some Syndicate areas and devices can only be accessed with these cards.
]


Objective #1: Steal an ablative trenchcoat Success!
Objective #2: Assassinate Simon Overstreet, the Geneticist. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Success!

The traitor had a total of 720.58 Reputation and 2 Unused Telecrystals.
The syndicate sleeper agent was successful!

MizukiYoshino was Cloey Jay the Cyborg and survived as SADNEIL

Cloey Jay was an employee from Donk Corporation.
(used 0 TC)

Objective #1: Assassinate Tracy Abbenson, the Station Engineer. Success!
Objective #2: Prevent Astrid Phills, the Research Director, from escaping alive. Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 720.58 Reputation and 20 Unused Telecrystals.
The syndicate sleeper agent has failed!

Satan On Wheels was Barnaby Marmaduke The IIIrd the Chemist and died

Barnaby Marmaduke The IIIrd was a specialist from Cybersun Industries.
(used 13 TC) [Reagent Dartgun (25% off!)
9 TC
A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 90u of reagents. Normally costs 12 TC. All sales final. Keep away from fire or flames.
]
[Cryptographic Sequencer
4 TC
The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions, and easily breaks security mechanisms. Cannot be used to open airlocks.
]


Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Prevent Tracy Abbenson, the Station Engineer, from escaping alive. Success!
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 720.58 Reputation and 7 Unused Telecrystals.
The infiltrator has failed!

Lilmaniacgamer was Jack Cooper the Cargo Technician and died

Jack Cooper was a corporate climber.
(used 6 TC) [Syndicate Minibomb
6 TC
The minibomb is a grenade with a five-second fuse. Upon detonation, it will create a small hull breach in addition to dealing high amounts of damage to nearby personnel.
]


Objective #1: Steal the nuclear authentication disk Fail.
Objective #2: Steal a functional AI Fail.
Objective #3: Escape on the shuttle or an escape pod alive and without being in custody. Fail.

The traitor had a total of 720.58 Reputation and 14 Unused Telecrystals.
The syndicate sleeper agent has failed!


The code phrases were: sunglasses, pretzels, Cook, eels
The code responses were: Chemist, service hallway, temperature
Station Economic Summary:
Service Statistics:
The restaurant served 0 customers and made 0 credits.
The bar served 0 customers and made 0 credits.
In total, they earned 0 credits...
Service did not earn any credits...
General Statistics:
There were 13679 credits collected by crew this shift.
An average of 719.947 credits were collected.
The most affluent crew member at shift end was Astrid Phills with 1340 cr!